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Spells in Ars Magica are the base of the entire mod. They are of immense importance if you wish to advance above others inthe world of Scourgecraft.

NOTE:These spells are organized by their affinities.

Air SpellsEdit

Air Blade

Breath of the Open Sky

Feather Fall

Flight

Gust

Haste

Jump

Meteor Jump

Parching Wind

Shockwave

Swirling Winds of Protection

Talons of the Wind

Earth SpellsEdit

Earth Shift

Growth

Sow the Seeds

Tangle of Woods and Thorns

Till the Fields

Wall of Thorns

Ender SpellsEdit

Blink

Divine Intervention

Ender Bolt

Ender Intervention

Recall

Seven League Stride

Ice SpellsEdit

Feel free to add whatever. Just make sure it is in alphabetical order.